Turn your roblox client "headless" via disabling rendering.
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2022-09-25 16:25:09 +01:00
LICENSE Initial commit 2021-07-07 01:12:58 -05:00
README.md Update README.md 2022-09-25 16:25:09 +01:00
Source.cpp Focused Check 2021-08-25 22:46:24 +01:00

Community Warning

Please do not use toastering's own compilation as whenever I compiled it myself, the file size was significantly lower and had less detections on VirusTotal. THEY MAY HAVE ADDED MALWARE

Side Note

You may need to install the latest vc-redist and even Visual Studio Community with the c++ package to run this

Basic Pros

-Physics are still calculated normally using your fps, usually ~60 fps unless you unlock your fps.

-No rendering.

-No hassle with raknet, all networking is already done for you because it's a real game client.

-Compatible with multiple game clients.

-Exploits work with it, allowing for easy bots and autofarming that use little to no resources.

Basic Cons

-No anti-afk is implemented, user will timeout from inactivity, an exploit and a script with antiafk for example infinite yield is required.

-Unintentionally has the ability to hide the process from task manager, seems to be rare.\